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Pantaloons of Possibility

Pantaloons of Possibility
Wondrous item, rare (requires attunement)
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These magical pantaloons have 7 charges. Once per turn, while wearing the pantaloons, you can expend 1 charge to do one of the following abilities:
-While attempting to Hide, you can add 1d10 to the Dexterity (Stealth) check. If you roll a 10, you become invisible for 1 minute. The invisibility ends early if you attack or cast a spell. If you roll a 1, the pantaloons make a loud ripping sound that can be heard up to 100 feet away.
-While making a long or high jump, your jump distance is increased by 1d12 feet. The extra jump distance only costs 1 foot of movement. If you roll a 12, your jump distance is increased by an additional 12 feet. If you roll a 1, your total jump distance is reduced to 1 foot.
-While taking the Dash action, your walking speed is increased by 1d20 + 5 feet during this dash. If you roll a 20, your movement speed is increased by an additional 25 feet. If you roll a 1, you fall prone after you complete your dash.
The pantaloons regain 1d6+1 charges daily at dawn. If you roll a 6, the pantaloons gain an additional 7 charges (for a total of 14) until the next dawn. If you roll a 1, the pantaloons regain 0 charges.
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*Amplified.* These pantaloons are a piece of the Highway Hustlers set. If you attune to another Highway Hustlers set piece while attuned to these pantaloons, they gain the following attributes:
One other set piece: You can expend 1 charge as a reaction when you fall to reduce any falling damage you take by an amount equal to five times 1d8. If you roll an 8, you take no falling damage. If you roll a 1 and you take falling damage, you’re stunned until the end of your next turn.
Two other set pieces: As an action, you can expend 1 charge to inflate the pantaloons, allowing you to float on the surface of liquid. If you inflate the pantaloons while submerged in a liquid, you are carried to the surface of the liquid at a rate of 60 feet per round. The pantaloons can be deflated as a bonus action or if you are subjected to piercing damage.
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Dilroy’s pantaloons were full of tricks, but finicky. Entirely unreliable, he never knew what to expect. Would he just barely make the jump across the alleyway, or overshoot it by 20 feet? And if he fell, would he float safely to the ground, or break his legs? Only one way to find out!
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Pantaloons of Possibility

Pantaloons of Possibility